walk though

Brutal Zero Hour Walkthough for StarCraft II

by Aeryith

Strategy: Hunker down and Mass M&M and upgrade. Ignore saving the stranded marines. Walk though: This is 100% defense. Bring all of your forces up to the second tier and salvage your 2 front bunkers. Put your guys in...

Brutal Liberation Day & The Outlaws Walkthough for StarCraft II

by Aeryith

Liberation Day Video: N/A (not needed) Strategy: Don’t die. Walk though: Seriously, just don’t die. Micro your heart out. The Outlaws Video: N/A (not needed) Strategy: Mass M&M. Walk though: Once you get around 10 marines and 4 medics,...

Brutal Smash and Grab Walkthough for StarCraft II

by Aeryith

Strategy: Build a small base defense and mass MM&M (marines, medics and marauders). Walk though: You’ll be attacked by zerg periodically though this mission so you’ll want to have at least 1 bunker filled with marines and a marauder....

Brutal Outbreak Walkthough for StarCraft II

by Aeryith

Notes: This mission tests your macro and micro abilities. The days are 3 minutes and nights are 4.5 minutes, giving you less of a window to destroy the infested buildings. This mission took me just under an hour (54...

Brutal The Evacuation Walkthough for StarCraft II

by Aeryith

Strategy: Mass infantry and escort with later defense. Walk though: I’ll be honest. This one took me a few tries. I was so used to defending the 3 choke points straight away; can’t do that here. Use what you...

StarCraft II Brutal Completionist Achievement Guide

by Aeryith

Unfortunately I didn’t video capture my original games, but I will be going back, showing key strategies on how I beat each mission. I promise they won’t be like the million other videos that show the entire missions with no commentary. I mean...